Effect public enum Effect<Environment> A side effect that happens as a response to a dispatched Action. An Effect can: give a new Action to dispatch (a dispatchingOne effect) give an array of new Actions to dispatch (a dispatchingMultiple effect) give nothing (a nonDispatching effect) dispatchingOne(_:) An Effect that publishes an Action to dispatch. Declaration Swift case dispatchingOne(_: (AnyPublisher<Action, Never>, Environment) -> AnyPublisher<Action, Never>) dispatchingMultiple(_:) An Effect that publishes multiple Actions to dispatch. Declaration Swift case dispatchingMultiple(_: (AnyPublisher<Action, Never>, Environment) -> AnyPublisher<[Action], Never>) nonDispatching(_:) An Effect that handles the action but doesn’t publish a new Action. Declaration Swift case nonDispatching(_: (AnyPublisher<Action, Never>, Environment) -> AnyCancellable) © 2021 under open source license. Generated by jazzy ♪♫ v0.14.3, a Realm project.